Categories
Runequest

Karia

This is a deeper delve into my RuneQuest 3rd Edition home campaign, which I mentioned in my list of campaigns.

This campaign was authored by me and played out during the salad days of my student and post-student years when time was on my side in the 1990s. I dived in head first, picked an area to set a campaign that wasn’t the established Satar or Prax settings (presented as separate settings back in the olden days), and just made stuff up from the RQ 3 Gloranthan boxsets that I had spent a good part of my student grant in my first year from a very young Travelling Man in Leeds (who are just celebrating their birthday). The box sets were Glorantha: Genertela Crucible of the HeroWars, Gods of Glorantha, and, to a lesser extent, Elder Secrets.

Ralios, the region where Karia is, is a good place if you want a bit of everything. It’s isolated from all the Dragonpass action by the Rockwood mountains. There’s a big Elder Races presence. Western Malkioni have invaded in the past and left their mark and survivor cultures in the region. The Barbarian belt flows through it, so Orlanthi is there, with enough twists to make them different from their Sartarite cousins.

Karia itself is a borderland setting on acid. One-third is lightly settled after the ruling heroes of the neighbouring lands tell their followers to go there because it’s strategically important, in Glorantha’s weird mythological sense. The remaining two-thirds is a haunted wilderness, filled with the ruins of a great civilisation stomped into the dirt by Arkat during the Gbaji War. Oh yeah, and the “Arkat vs Nysalor” theme runs right through it as the defining conflict of the land.

Does that sound like fun? Yes, it was, and the game was my gaming life alongside Cyberpunk 2020 for the whole of the 90s. It faded when my home group and I moved on to the serious twenties world of work. RQ 3, which the game was set in, also got superseded in my “we must follow and support the publisher” mindset by HeroWars/HeroQuest/Now Questworlds and Karia never quite made it over (despite heroic efforts on my part). The house system that RQ3 was house-ruled into became the inspiration for OpenQuest.

In the late 90s, I dreamed of publishing it, so I’ve ended up with about a 100-page Word document, plus copious notes about our games. The publisher in me says I should get out via the Jonstown Compendium, but the creative in me goes, are you crazy? It still needs so much work šŸ˜€

Here’s the setting’s map, done in Campaign Cartographer 1 in the early 00s. It should be updated easly using Wonderdraft (part of the “still needs so much work” :D). But I present it here as a historical document, that I may or may not revisit šŸ™‚

Map of Karia by Newt Newport
Categories
Runequest

The Return to RuneQuest

So with my latest convention scenario pretty much in the bag, well in rough “lets see if this survives contact with the players” form, I’ve got all giddy and contacted some players who have played with me before, with the aim of starting up a flexible RQ campaign.

Heres the email I sent them earlier today…

Hi Gang

I’ve got the RuneQuest bug again, and I’m planning a West Marches style RQ campaign. It will be set in my Karia setting, which is over the Rockwood Mtns to the west of the defaultĀ Dragon Pass setting. This means in many ways it’s familiar (there are Orlanthi barbarians for example) but it has its own history and twists thatĀ gently makeĀ it its own thing. But all will gradually be revealed, in a non-navel gazing manner fun manner.Ā 

West Marches-style game?  It’s a play style from the early days of D&D: 

“Put simply, a West Marches Campaign is an episodic campaign structure and play style for traditional role-playing games that were designed explicitly for open table play.”

From “What is a West Marches Campaign?” secretsofthebarrowmaze.com

This means that there’s a pool of players who want to play. Rather than have set dates, I give dates I’m available, and then the pool votes on when they are availableĀ from that. I keep records of everything that goes on, and the players determine where they go, in the sandbox of Karia. This area is already well defined in such terms from being such a campaign in the 90s – ask Ginger Matt who played in what was my home campaign at that time. Players play as little or as often as they want/are able to, and the campaign never dies because of schedulingĀ problems.Ā  I’m thinking of running once or twice per month.Ā 

This page delves into it in more detail

I’ve got a starting scenario, that I’m planning to run at Go Play Manchester in November, and I’d like to give it playtest beforehand. When I’m not sure, it will be the first thing we do as a poll West Marches style!

Here’s a quick blog post about it on my Glorantha Blog, Arkat’s Playground

I will be canvassing for more players online but wanted to see if you were interested since you’ve played with me before.

Hope all is well with you.

All the best.

;O)Newt