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Analysis QuestWorlds Runequest Site News

Still Here!

Crikey, its been almost a year since I blogged here. What’s been going on? (Warning self indulgent post about me and Glorantha coming up).

Well quite simply in Real Life ™ I’ve been overwhelmed since the pandemic in 2000, although ironically it kicked in firmly in 2002 when my mother in law died. I had at one point five family crisis (one for each of my family members, one for me and a shared family one). So my attention rather grudgingly had to shift from hobbies, which RuneQuest/Glorantha is most definitely at this point, to dealing with all that. My my fun set issues I was learning to cope with, is that I’m the wrong side of fifty. Now almost three years on, I stand TRIUMPHANT! Each of the Deadly Five has been resolved, with happy endings and in ways that are much better than I had imagined. So suddenly even with a mound of D101 Games work crack on with, I have time again for hobbies, hence the thought, hmmn what about RuneQuest has been doing the rounds of my diseased brain recently.

So that’s me, what’s been going on with Glorantha?

While the blog was deactivated, and I wasn’t doing Glorantha in any way shape or form (because REASONS), things have moved on in the world of official Gloranthan publishing (never mind the mountains of good stuff that’s been coming out via Jonstown Compendium).

RuneQuest is getting a new edition. Whoa, where did that come from? So RuneQuest Glorantha has not sold as well to new players as hoped and basically Chaosium has got the Mike Mearls, one of the architects behind D&D 5th’s success, to co-designing it with Jeff Richard. Apparently it is focused on the classic Pavis and Big Rubble setting, with a simplified RQ system to appeal to players more familiar with D&D 5th. Its called RuneQuest the Roleplaying Game. And oh its not a new edition, its a different version, in the same way that Call of Cthulhu has its little family of linked games (Pulp Cthulhu, Cthulhu by Gaslight and of course Call of Cthulhu itself). I see the rationale behind it, but the Glorantha fan in me is somewhat cynical (it leans into RQ2 nostalgia too heavily for my liking) and my current view is I’ll stick with RuneQuest Glorantha, and read explore the pile of books I’ve got for that first. But I may suddenly do a 180 degree turn when its out in 2026, and it my become my favoritest version of RQ to run at cons!

Questworlds is well and truly out. The main rulebook is here, and its a healthy telephone directory sized 6 by 9 book, which goes into all aspects of this narrative game, that powered Glorantha in the 2000s-2010s. A companion volume, with example settings (or Genre packs) is planned but there’s no release date. While bringing back the Gloranthan self contained version ( which was released as HeroQuest: Glorantha) hasn’t publicly been announced, even if its being worked on, probably because Chaosium very wisely doesn’t do so until they are almost ready to ship, apparently Ian Cooper’s two book Red Cow clan adventure (The Coming Storm and Eleven Lights) is coming back in 2025 in POD format.

Meanwhile in terms of supplements, not only is the first of the region guides, or Lands of RuneQuest, for Dragon Pass and the latest Cults of RuneQuest volume, The Gods of Fire and Sky, out but Chaosium have re-released and updated the classic RuneQuest 3 setting/adventure book Sun County. By Michael O’Brien (and Friends) this is credited by a lot of people as being what helped them work out how to run Glorantha. Plus its a cracking adventure pack, full of fun and colourful characters.

Sun
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Analysis Site News

Why I Keep on Coming Back to Glorantha

So I spent an hour or so this evening restoring this blog to the point that I left it a year ago—restoring both content, and presentation. Even recreating the one comment from Rick Meints wishing me well.

This time last year, I felt my great plans suddenly came to a dramatic end when I realised ironically I had no spare time to pursue them. Quite simply, family life and my main priority, D101 Games, were more than enough. I was swamped with stuff and overwhelmed with an abundance of life’s challenges. Arkat’s Playground was suddenly jettisoned in an attempt to make things manageable. With my best amateur dramatic head on, I exclaimed, “oh my, the Third Age of Newt’s Gloranthan Fan Publishing has come to an end”. So I deleted the blog and thought that was that. Except as my good friend Rev Dr Moose puts it, “Glorantha will always drag you back”. Last May was the point where it had space in my head again, and with personal challenges being resolved I’ve finally got enough time to write/play again. Plus I looked at my groaning gaming shelves, a good part of which are covered with Gloranthan books and realised they will not be part of my current downsizing exercise. Because I hear the call clearly now…

So why do I keep coming back?

It’s a Gonzo Ancient World Setting of Make Believe. Look too hard at it, and its inconsistencies will infuriate you. But I think it’s never meant to be coherent. The differing viewpoints of cultures and the intrinsically personal commentaries litter the setting info. Combined with the very nature of a world where its myths, undoubtedly emotionally powerful but hard to logically pin down, directly form the worldview of its inhabitants. There is nothing else like it.

I’m committed (as in mad?) Fan Boy. I have a whole cupboard of Gloranthan games and supplements, spanning its entire publication history. I’ve a headful of memories of convention games, home campaigns (more on that in later blog posts), and conversations both online and in person with other fans about both the systems and the setting itself. If nothing else, I could happily blog about all the Gloranthan Books on my shelves.

I’ve had some of my best-ever gaming experiences in Glorantha. Once various things fall into place, chief among them how the system (be it Questworlds, RuneQuest or 13th Age Glorantha) supports the world and how it intrinsically works, players go with it, and the fun flows.

The People. I have many friends in the Gloranthan Fan community who ask what I’m up to with the setting. They like my D101 stuff, but I constantly get asked when I’m going to run Gloranthan convention games or put out new material. Some of these friendships are longstanding, as in a good thirty years.

And perhaps most importantly…

Brax the Broo would be cross if I didn’t. This oversized faux bronze statue is my own Gloranthan Writing Wyter, which I gained during my Hearts in Glorantha years from its sculptor at Mad Knight Miniatures. He’s one mean muthafooker!

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Site News

The Playground is Back Up

I’m in the process of putting this blog back up and running. So bear with me. I shall announce its full return via my Twitter account @newtus.

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13th Age Glorantha Jonstown Compendium QuestWorlds Runequest Site News

Welcome to the Playground

Well, my almost year of self-imposed exile since I ceased publishing Hearts in Glorantha/Gloranthan Adventures via D101 Games has ended.

I’m going to be publishing my Gloranthan Fan writings via Chaosium’s Jonstown Compendium, using Arkat’s Playground imprint.  I’m currently writing up a Lunar adventure set in the wastes of Prax, that I’ve been running at conventions for the last couple of years (see cover below, art by Dan Barker).

Also, I’ll be using this site to post articles, reviews and other musings. Oh and there’s a podcast in the planning.

More about what I’ve got planned, and a bit about my history of Gloranthan fan publishing if you aren’t familiar with me, on the About page.