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Analysis QuestWorlds Runequest Site News

Still Here!

Crikey, its been almost a year since I blogged here. What’s been going on? (Warning self indulgent post about me and Glorantha coming up).

Well quite simply in Real Life ™ I’ve been overwhelmed since the pandemic in 2000, although ironically it kicked in firmly in 2002 when my mother in law died. I had at one point five family crisis (one for each of my family members, one for me and a shared family one). So my attention rather grudgingly had to shift from hobbies, which RuneQuest/Glorantha is most definitely at this point, to dealing with all that. My my fun set issues I was learning to cope with, is that I’m the wrong side of fifty. Now almost three years on, I stand TRIUMPHANT! Each of the Deadly Five has been resolved, with happy endings and in ways that are much better than I had imagined. So suddenly even with a mound of D101 Games work crack on with, I have time again for hobbies, hence the thought, hmmn what about RuneQuest has been doing the rounds of my diseased brain recently.

So that’s me, what’s been going on with Glorantha?

While the blog was deactivated, and I wasn’t doing Glorantha in any way shape or form (because REASONS), things have moved on in the world of official Gloranthan publishing (never mind the mountains of good stuff that’s been coming out via Jonstown Compendium).

RuneQuest is getting a new edition. Whoa, where did that come from? So RuneQuest Glorantha has not sold as well to new players as hoped and basically Chaosium has got the Mike Mearls, one of the architects behind D&D 5th’s success, to co-designing it with Jeff Richard. Apparently it is focused on the classic Pavis and Big Rubble setting, with a simplified RQ system to appeal to players more familiar with D&D 5th. Its called RuneQuest the Roleplaying Game. And oh its not a new edition, its a different version, in the same way that Call of Cthulhu has its little family of linked games (Pulp Cthulhu, Cthulhu by Gaslight and of course Call of Cthulhu itself). I see the rationale behind it, but the Glorantha fan in me is somewhat cynical (it leans into RQ2 nostalgia too heavily for my liking) and my current view is I’ll stick with RuneQuest Glorantha, and read explore the pile of books I’ve got for that first. But I may suddenly do a 180 degree turn when its out in 2026, and it my become my favoritest version of RQ to run at cons!

Questworlds is well and truly out. The main rulebook is here, and its a healthy telephone directory sized 6 by 9 book, which goes into all aspects of this narrative game, that powered Glorantha in the 2000s-2010s. A companion volume, with example settings (or Genre packs) is planned but there’s no release date. While bringing back the Gloranthan self contained version ( which was released as HeroQuest: Glorantha) hasn’t publicly been announced, even if its being worked on, probably because Chaosium very wisely doesn’t do so until they are almost ready to ship, apparently Ian Cooper’s two book Red Cow clan adventure (The Coming Storm and Eleven Lights) is coming back in 2025 in POD format.

Meanwhile in terms of supplements, not only is the first of the region guides, or Lands of RuneQuest, for Dragon Pass and the latest Cults of RuneQuest volume, The Gods of Fire and Sky, out but Chaosium have re-released and updated the classic RuneQuest 3 setting/adventure book Sun County. By Michael O’Brien (and Friends) this is credited by a lot of people as being what helped them work out how to run Glorantha. Plus its a cracking adventure pack, full of fun and colourful characters.

Sun
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Analysis QuestWorlds Runequest

My Gloranthan Campaigns

I’m best when Glorantha is a crucible for my creativity. I’ve tended to bounce hard off the published campaigns, which is unfair since there have been some crackers over the years. For example, Pavis and the Big Rumble, Borderlands, Griffin Mountain, and Sun County. At best, I tend to loot them for ideas. At worst, I exhibit a snobby indifference (“oh, but my game is set in Ralios, not Prax” *snort!*).

Recently I’ve been reassessing my gaming career with RuneQuest (a whole blog post of navel-gazing in itself), and part of this was reflecting on the long-form campaigns I’ve run over a good thirty years period.

Pre-Gloranthan RQ

Before listing my Gloranthan campaigns, it’s important to note (briefly) that in the late 80s, my first RQ experiences were with the Games Workshop editions of RQIII. Lovely hardcovers, colour plates, and easily digestible, they lacked the Intro to Glorantha that the Avalon Hill box edition had. Also, none of the fine supplements that made it out for Gloranthan under RQ III received the same treatment from GW. Outside the licensing deal, or didn’t it get released during the brief period GW published RQIII? Also, RQ2 was long gone from GW shelves. So the net result was that while I was in awe of Glorantha and briefly played two adventures with a mate from high school who had snagged RQ2 before it was gone, I didn’t get my mitts on Glorantha until I reached Leeds to go to University during the early 90s. So my formative experiences with RQ were games set on the non-Gloranthan Griffin ISLAND and my games which were non-Gloranthan (but sort of weirdly Gloranthan because I so badly wanted to play in that setting). So this is why for myself, and a lot of Brits, the non-Gloranthan side of RQ was so important, why we support Mythras, and why I wrote OpenQuest.

My campaigns over the years

These are my short takes on the games. In true Glorantha fan fashion, I’ll post longer accounts for each campaign separately.

Karia. (RuneQuest III massively house-ruled/Home/1990s)

A deep dive into a single land in the Ralios region (over the Rockwood Mountains to the west of Dragon pass) that was pretty much, along with Cyberpunk 2020, my gaming life in my student/post-student years.

Black Horse Country(QuestWorlds/Home/2000s)

My home group wanted to play in Glorantha. Using Questworlds (in its previous HeroQuest 1st/2nd incarnations), we co-authored (inspired by Burning Wheel) a short HIStory, how their characters rose from unsure teenagers to mighty heroes who fought a huge player vs player battle to determine which of them would become the new Count.

Lords of the North West. (QuestWorlds/Home/2000s)

Playtesting for Jamie “Trotksy” Revell’s Book of Glorious Joy, which I released via D101 Games/ Fun stuff because we made it so with lessons learnt about structuring the campaign we learnt while playing Black Horse County. Still, ultimately it was a brief dipping back into Glorantha.

New Beginnings (QuestWorlds/Convention/2000s) Easy to understand Barbarians vs Chaos games to play with newcomers at conventions. They were eventually published via D101 Games.

Red Sun Rising (QuestWorlds/Convention/2000s). I had the itch to play Solars vs Lunars after reading the unfinished Stafford Libary books (The Fortunate Succession and The Glorious Reascent of Yelm), and this campaign, played out over several conventions, scratched it. Also published via D101 Games.

The Long Way Home (RQ Glorantha/Online/2020?). Lunar Tarsh legionaries escape Pavis’s fall and make their way home to Tarsh.

Karia (Redux) (RQ Glorantha/Convention/2022 to present). I am revisiting my old RQ3 campaign of the 90s, and polishing up scenarios to present as one-shot RQ G for gamers of all levels of familiarity with Glorantha. See The Garden of Evil, which is the first adventure in this cycle.

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13th Age Glorantha Jonstown Compendium QuestWorlds Runequest Site News

Welcome to the Playground

Well, my almost year of self-imposed exile since I ceased publishing Hearts in Glorantha/Gloranthan Adventures via D101 Games has ended.

I’m going to be publishing my Gloranthan Fan writings via Chaosium’s Jonstown Compendium, using Arkat’s Playground imprint.  I’m currently writing up a Lunar adventure set in the wastes of Prax, that I’ve been running at conventions for the last couple of years (see cover below, art by Dan Barker).

Also, I’ll be using this site to post articles, reviews and other musings. Oh and there’s a podcast in the planning.

More about what I’ve got planned, and a bit about my history of Gloranthan fan publishing if you aren’t familiar with me, on the About page.